v2.0.0

As we all have noticed, an internet connection can be a bit unreliable in an intergalactic dancing venue. Our sysadmin wizards have installed some StarLink systems and now the connection is absolutely solid. This marks a big milestone for our dancing community.

Also, our janitor unfortunately lost something valuable, when found please handle with care.

Finally, please refrain from cuddling with the newly evolved shark for too long or it might get stuck.

- Launched the VRDancing API, this is our custom system for loading videos which is more reliable and quicker than YouTube. Thanks so much @Silentt. and @AO554 for all the effort!

- The instance master and staff can switch an instance to use the VRDancing API in the admin panel. Be sure to test it out, later on this will become the default setting.

- Added a loading screen to the videoplayer.

- Added detailed error messages to the videoplayer.

- Added an idle screen to the videoplayer when nothing is playing.

- Added a system for checking when the world has been updated, players will now get a warning if they're in-world while an update is released.

- Improved videoplayer sync (this was made more lenient when the videoplayer was being unstable)

- @Chatmans added reflection probes throughout the scene. Avatars and the world will now have proper reflections.

- Added fake reflection probe mirrors for when mirrors are not active to decrease pop-in.

- Overhauled credits panel.

- Updated Unity to 2019.4.31f, also updated VRCSDK and UdonSharp.

- Fixed bug where dancefloor would not be in the correct state for late joiners when the world is very crowded.

- Fixed occlusion issues.

- Updated Patreon bench.

- Added a few pickups.

- The shark evolved again!

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v2.0.1

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v1.12.1